Character Tag Information
You will find tags underneath the names of characters and items describing certain things about them. This page will describe every tag and their purpose as some require an explanation.
- Active – This tag tells you that the character is not settled down in a permanent location for an extended period.
Examples: adventurers, traveling merchants, nomads, and missionaries
Note: A character who arrives at a location with the intention of staying is marked as “inactive”. Those who have the intention of leaving eventually will remain active no matter the duration of their stay.
- Inactive – This tag refers to a person who is currently stationary in one location for an extended period of time, and is usually found there.
Examples: shop keep, town guard, and kings
Note: People, such as kings, can sometime be found traveling for a short while, but the inactive tag will remain unless the character has the intention of continuous travel or will be vacant from their domain for longer than twenty days
- Alive – Referring to any human, creature, undead, or entity still animate. (If the entity in question is exhibiting signs of activity, they should be considered alive.)
- Dead – Referring to any deceased humans, creatures, or entities, and also referring to hollowed undeads.
- Undead – Any character or creature classified as undead must bear the undead curse, not to be confused with “Living Dead”.
- Living Dead – Refers to any creature that is considered dead, but is currently active via magic or other forms of bodily manipulation.
Note: This tag will be removed and replaced with “Dead” once they have been eliminated.
- Hollow – Refers to an undead who has died, and is classified as a “Living Dead” until slain.
- Aresia – Any pertinent entity that exists in Aresia.
PC – This pertains to any character that is currently controlled by a player.
- Forlonde – Anything that pertains directly to The Kingdom of Forlonde.
- Population – This is used when referring to a group of entities that are considered somewhat homogeneous in physical likeness.
Examples: The Flock.
- Unmet – This tag refers to any people that are known to exist or to have existed, but have never been interacted with by the players.
Note: Deceased people who are told about through story or read about in books are considered unmet.
- Rogue – Refers to a character who uses a cunning and elusive fighting style.
Note: Preconceptions regarding the motivations of a “rogue” are usually evil or unlawful, but a rogue’s nature is varied from person to person.
- Swordsman – Refers to a character who uses two swords as their main fighting style.
- Pyromancer – One who practices magic through the use of pyromancies.
- Soul Artist – One who practices magic through the use of soul arts.
- Mirus – One who practices magic through the use of miracles.
- Hexer – One who practices magic through the uses of hexes.
- Elementalist – One who practices elemental magic by combining the basic elemental magics.
- Sentinel – A member of the Covenant “Sentinels of the Essense”